List of modifiers
Introduced in StepMania 5.1
- Column specific modifiers, where N is the column number. Column numbers begin at 1 (note that in NotITG, column numbering for these modifiers begin at 0)BumpyN
- DarkN
- ConfusionOffsetN
- ConfusionXOffsetN
- ConfusionYOffsetN
- Move note columns (100% in one direction is equivalent to ARROW_SIZE)
- ReverseN
- TinyN
- Tangent-based modifiers
- tanBumpy
- tanBumpyX
- tanDigital
- tanDigitalZ
- tanDrunk
- tanDrunkZ
- tanExpand
- tanTipsy
- tanTornado
- tanTornadoZ
- Cosecant (When set to true, tangent modifiers use cosecant waves instead, based on the tangent modifier behavior on NotITG V1)
- Attenuate
- AttenuateX
- AttenuateY
- AttenuateZ
- Beat
- BeatOffset (50% causes beats to occur on 8th notes)
- BeatPeriod (waveform length of the beat mod at peak wave amplitude)
- BeatMult (multiplies the BPMof the beat effect)
- BeatY
- BeatYOffset
- BeatYPeriod
- BeatYMult
- BeatZ (Beat's effect applied to the z position)
- BeatZOffset
- BeatZPeriod
- BeatZMult
- Bounce
- Bounce - uses absolute value of a sine function
- BouncePeriod
- BounceOffset
- BounceZ - Bounce's effect on the z position
- BounceZPeriod
- BounceZOffset
- Bumpy
- BumpyOffset
- BumpyPeriod
- BumpyX (Bumpy's effect applied to the x position)
- BumpyXPeriod
- BumpyXOffset
- Confusion
- ConfusionOffset (Rotates both notes and receptors by a given amount on the z axis, and keeps them there)
- ConfusionX (Confusion on the X axis instead of Z)
- ConfusionY (Confusion on the Y axis instead of Z)
- Digital (Arrow path takes the form of a digital sine wave)
- DigitalSteps (more steps means a smoother wave)
- DigitalPeriod
- DigitalOffset
- DigitalZ (Digital's effect applied to the z position)
- DigitalZSteps
- DigitalZPeriod
- DigitalZOffset
- DizzyHolds (When set to true, hold heads become affected by Dizzy. Replaces the DizzyHoldHeads metric)
- DrawSize (affects how far down the notefield renders the notes; 100% = double, -50% = half)
- DrawSizeBack (affects how far the notefield renders notes after the receptors; 100% = double, -50% = half)
- Drunk
- DrunkSpeed
- DrunkOffset
- DrunkPeriod (change the period of the oscillations of drunk)
- DrunkZ (Drunk's effect applied to the z position)
- DrunkZSpeed
- DrunkZOffset
- DrunkZPeriod
- Expand
- Parabola
- ParabolaX (Arrow path takes the form of a parabola in the x position)
- ParabolaY (Arrow path takes the form of a parabola in the y position)
- ParabolaX (Arrow path takes the form of a parabola in the z position)
- PulseInner
- PulseOuter
- PulsePeriod
- PulseOffset
- Sawtooth (Arrow path takes the form of a sawtooth wave)
- SawtoothPeriod
- SawtoothZ (Sawtooth's effect applied to the z position)
- SawtoothZPeriod
- ShrinkLinear
- ShrinkMult
- Square (Arrow path takes the form of a square wave)
- SquarePeriod
- SquareOffset
- SquareZ (Square's effect applied to the z position)
- SquareZPeriod
- SquareZOffset
- StealthPastReceptors (When set to true, Stealth and similar effects persist for notes that go past the receptors. Replaces the DrawHiddenNotesAfterReceptor metric)
- StealthType (When set to true, Stealth and similar effects are based off of YOffset instead of YPosWithoutReverse. Mainly affects modifiers like BeatY and other similar mods that work on the y position)
- Tipsy
- Tornado
- TornadoPeriod (control the helix length)
- TornadoOffset (control how far into the tornado the receptors are) (100% = +1)
- TornadoY
- TornadoZ
- TornadoZ (Tornado's effect applied to the z position)
- TornadoZPeriod
- TornadoZOffset
- WavePeriod (Control the wave length)
- Zigzag (Arrow path takes the form of a triangle wave)
- ZigzagPeriod
- ZigzagOffset
- ZigzagZ (Zigzag's effect applied to the z position)
- ZigzagZPeriod
- ZigzagZOffset
- ZBuffer (When set to true, turns on the zbuffer. Useful for when zbuffer is wanted without needing to turn on effects like 0.5% bumpy.)
Introduced in StepMania 5.3
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